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Friday, May 17 • 10:00am - 10:50am
Wanna Play a Game? Using Technology to Engage Students in the Information Literacy Classroom

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Every librarian knows that teaching information literacy can be tough, especially when you only have one chance in front of a class. How can you foster engagement and conversation while still teaching information literacy in an interesting way? Librarians at LDS Business College have been using game-based technologies in the classroom to engage students of all ages. The results are more participation in classes, more dialogue about the subject matter, and, at the end of the day, a more enjoyable library session. Come play games with us in a highly engaging presentation on Kahoot, Quizziz, Socrative, and more!

Speakers
avatar for Brandon Bowen

Brandon Bowen

Reference & Instruction Manager, LDS Business College
LDS Business College
RR

Rachel Riter

LDS Business College


Friday May 17, 2019 10:00am - 10:50am
Eagle Room 200 B
  • Objective 1 Gain new tools to use while teaching information literacy
  • Objective 2 Experiment with new gamification technologies
  • Objective 3 Find new ways to engage with students

Attendees (27)




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